package com.digitaldreamers.spaceshooter;

import com.digitaldreamers.framework.activity.PortraitGameActivity;
import com.digitaldreamers.framework.scene.ManagedScene;
import com.digitaldreamers.spaceshooter.scene.SplashScene;

public class SpaceShooterActivity extends PortraitGameActivity {
	@Override
	protected void createResources() {
		ResourceManager.getInstance().loadSharedResources();
	}
	
	@Override
	protected ManagedScene createFirstScene() {
		SplashScene splashScene = new SplashScene();
		return splashScene;
	}
	
	@Override
	protected void populateScene(ManagedScene scene) {
		
	}
}
